Day 3 of Dev - Adjusting Camera
Project Chrono Maze » Devlog
Since i'm pretty busy during non weekdays (Monday - Friday), i could only do some few things. Like :
- Adding more tiles types
Before there was just Normal Tiles, and Block Tiles.
Normal Tiles - Tile that player will be able to move (Green Grass tile)
Block Tiles - Tile that blocks player movement (Grey Wall tile)
Now, I added the Spawn tile and Objective tile.
Spawn tile - Tile that obviously spawns the player (Grey Gate tile)
Objective tile - Tile that will be the objective the player have to achieve (Tree Stump tile)
- Finally getting the camera adjust as the tile grid change.
Project Chrono Maze
Status | In development |
Author | Elgratio Latuihamallo |
Genre | Puzzle |
Tags | quick-time, Singleplayer |
More posts
- Day 4 of Dev - Player Movement and Player SpawnNov 10, 2020
- Day 2 of Dev - Tile ExpandNov 08, 2020
- Day 1 of Dev - Grid GenerationNov 07, 2020
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