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Project Chrono Maze

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Devlog

  • Day 4 of Dev - Player Movement and Player Spawn
    November 10, 2020 by Elgratio Latuihamallo#game, #progress
    So i added some player spawn and player movement, and a little orb that follows player when the player moves. I guess next time ill hold the devlog until some major changes has been made, so see ya!... Continue reading
  • Day 3 of Dev - Adjusting Camera
    November 09, 2020 by Elgratio Latuihamallo#quick-time, #Singleplayer
    Since i'm pretty busy during non weekdays (Monday - Friday), i could only do some few things. Like : Adding more tiles types Before there was just Normal Tiles, and Block Tiles. Normal Tiles - Tile t... Continue reading
  • Day 2 of Dev - Tile Expand
    November 08, 2020 by Elgratio Latuihamallo#minor development
    So today i managed to solve how to implement different prefab on the grid generation. Well at first i wanted to make it a little bit more efficient, but i seems couldn't be able to do it :( which is... Continue reading
  • Day 1 of Dev - Grid Generation
    November 07, 2020 by Elgratio Latuihamallo
    So i've just started this project, and yea i've just design some basic game features and how it will come together As for today, i've finished the basic grid generator for the maze. Probably that's it... Continue reading
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