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Project Chrono Maze
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Devlog
Day 4 of Dev - Player Movement and Player Spawn
November 10, 2020
by
Elgratio Latuihamallo
#game, #progress
So i added some player spawn and player movement, and a little orb that follows player when the player moves. I guess next time ill hold the devlog until some major changes has been made, so see ya!...
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Day 3 of Dev - Adjusting Camera
November 09, 2020
by
Elgratio Latuihamallo
#quick-time, #Singleplayer
Since i'm pretty busy during non weekdays (Monday - Friday), i could only do some few things. Like : Adding more tiles types Before there was just Normal Tiles, and Block Tiles. Normal Tiles - Tile t...
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Day 2 of Dev - Tile Expand
November 08, 2020
by
Elgratio Latuihamallo
#minor development
So today i managed to solve how to implement different prefab on the grid generation. Well at first i wanted to make it a little bit more efficient, but i seems couldn't be able to do it :( which is...
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Day 1 of Dev - Grid Generation
November 07, 2020
by
Elgratio Latuihamallo
So i've just started this project, and yea i've just design some basic game features and how it will come together As for today, i've finished the basic grid generator for the maze. Probably that's it...
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